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	<title>Black Lab Games Blog &#187; Unity</title>
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		<title>GDC is crazy times!</title>
		<link>http://blacklabgames.com.au/blog/2010/03/gdc-is-crazy-times/</link>
		<comments>http://blacklabgames.com.au/blog/2010/03/gdc-is-crazy-times/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 01:11:21 +0000</pubDate>
		<dc:creator>Black Lab Games</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[PhyrEngine]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Unity]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[XNA]]></category>

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		<description><![CDATA[I couldn&#8217;t get to the annual Game Developers Conference (GDC) in San Francisco this year, so instead have to read about it. In the last 24 hours, I&#8217;ve seen 3 huge announcements that directly relate to tools, platforms and technology &#8230; <a href="http://blacklabgames.com.au/blog/2010/03/gdc-is-crazy-times/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I couldn&#8217;t get to the annual Game Developers Conference (GDC) in San Francisco this year, so instead have to read about it.</p>
<p>In the last 24 hours, I&#8217;ve seen 3 huge announcements that directly relate to tools, platforms and technology that I use.</p>
<p>First, Unity Technology <a href="http://unity3d.com/company/news/unity-unveils-3rd-generation-platform-press.html">announced</a> a new version of Unity3D with support for Xbox 360, Playstation 3 and Android coming soon. Next, Microsoft <a href="http://www.gamasutra.com/view/news/27589/GDC_Microsoft_Announces_XNA_Game_Studio_40.php">announce</a> XNA 4.0, a significant upgrade to .NET based game framework. Finally, Sony <a href="http://www.gamasutra.com/view/news/27576/GDC_Sony_To_Release_PhyreEngine_PSP_In_Spring.php">announce</a> that they are releasing PhyrEngine for the PSP!</p>
<p>Why do these announcements matter? Because I do contract work in Unity, original games for the Xbox 360 with XNA, and I&#8217;m currently building a technology &#8220;platform&#8221; to allow my games to run on the PSP/PS3 &#8211; so every platform/toolset I use is being upgraded.</p>
<p>So much craziness, I can&#8217;t keep up! And that&#8217;s just day one of a five day conference!!</p>
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