Tag Archives: Star Hammer Tactics

Beta testers wanted

Posted by Black Lab Games on September 15th, 2011

Star Hammer Tactics is nearing beta. That means that all of the features will be implemented, and all that is left to do is fix bugs and polish the game until it gleams. So, I’m putting out a call for … Continue reading

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Almost at beta!

Posted by Black Lab Games on September 13th, 2011

I’m hoping to get the iPad version of Star Hammer Tactics to beta in the next week. Most of the functionality is now up and running. The main battles are completely playable, with all of the intended features working. The … Continue reading

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Star Hammer Tactics for iPad – Gameplay video

Posted by Black Lab Games on September 9th, 2011

I’ve just put together a new video showing some gameplay from the iPad version of Star Hammer Tactics :

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What I learnt when Showing My Bits

Posted by Black Lab Games on August 29th, 2011

Last Saturday, Lets Make Games hosted a game showcase event called Show Us Your Bits. Perth-based game developers were invited to bring along there completed or work-in-progress games to show to the rest of the game development community, and general … Continue reading

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Best version yet!

Posted by Black Lab Games on August 25th, 2011

I really think that the iPad version of Star Hammer Tactics will be the best yet. Here is why: * Touch-based interface. In previous versions, moving ships and selecting targets required the use of buttons and a cursor controlled with … Continue reading

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Feedback wanted at ‘Show Us Your Bits (2011)’

Posted by Black Lab Games on August 22nd, 2011

This coming Saturday, the 27th of August, Lets Make Games are hosting an event called Show Us Your Bits (2011). It’s a showcase event for Perth-based game developers to show their completed or work-in-progress games. It will be free and … Continue reading

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Touch me!

Posted by Black Lab Games on August 16th, 2011

A quick update on the progress of Star Hammer Tactics for iPad…. Most of the time and effort over the last week or two has gone into redesigning the user interface to make use of the touch screen. When the … Continue reading

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Back in the Lab

Posted by Black Lab Games on August 1st, 2011

After a short (and unannounced) break, I’m back in the Lab! It was necessary to take a short break from Black Lab Games, for various reasons. The problems with the PlayStation Store earlier in the year is one of them. … Continue reading

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GDC 2011

Posted by Black Lab Games on March 7th, 2011

Yesterday I got home from GDC 2011, (Game Developers Conference) held in San Francisco. It was the third GDC San Francisco I’ve been to, and it was awesome. Primarily I was interested in the Independent Game Summit, which is held … Continue reading

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