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	<title>Black Lab Games Blog &#187; DBP</title>
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	<description>Musings from the Black Lab</description>
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		<title>Prototyping</title>
		<link>http://blacklabgames.com.au/blog/2010/03/prototyping/</link>
		<comments>http://blacklabgames.com.au/blog/2010/03/prototyping/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 06:26:55 +0000</pubDate>
		<dc:creator>Black Lab Games</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[DBP]]></category>
		<category><![CDATA[Prototypes]]></category>
		<category><![CDATA[Star Hammer Tactics]]></category>

		<guid isPermaLink="false">http://blacklabgames.com.au/blog/?p=258</guid>
		<description><![CDATA[OMG, nearly a full month without a blog post. What the?? Why the blog silence? Amongst other things&#8230;prototyping! I&#8217;ve been exploring a game idea by working on a simple, potentially throw-away prototype. In bygone days, game developers would write game &#8230; <a href="http://blacklabgames.com.au/blog/2010/03/prototyping/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>OMG, nearly a full month without a blog post. What the?? Why the blog silence?</p>
<p>Amongst other things&#8230;prototyping! I&#8217;ve been exploring a game idea by working on a simple, potentially throw-away prototype.</p>
<p>In bygone days, game developers would write game design documents to describe a game they wanted to build. Once the document was complete, they&#8217;d build the game. The problem is, not all game ideas are created equal, and you don&#8217;t usually find whether the game will be any good or not until the game is built. Over the last few years, as game development tools and technology have improved and gotten easier to quickly build games, it&#8217;s become more common to bypass the design document, and build a rough prototype of the game to test our the ideas at the core of the game.</p>
<p>And that&#8217;s what I&#8217;ve been doing. I started with a small idea about a platformy action game, and I&#8217;m exploring that idea to see if their is potential for a full game.</p>
<p>Oh, and I entered <a href="http://www.starhammer.com">Star Hammer Tactics</a> in the 2010 <a href="http://www.dreambuildplay.com/main/GalleryDetail.aspx?Value=kvc4E74wDTM2I4XBTNw46eNSxzF%252fu9%252f32msiDWxOdJ9D%252bPI%252bBMyGVzQAv45bRPi%252fON%252bO2BbwMYO44SG%252fthCJ%252fA%253d%253d">DreamBuildPlay</a> competition. It&#8217;s one of about 155 entries. Wow.</p>
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