Category Archives: Uncategorized

GamersGate

Posted by Black Lab Games on December 1st, 2012

Star Hammer Tactics is back on GamersGate. That is all.

Comments Off Posted in Uncategorized

Thick skin required

Posted by Black Lab Games on January 11th, 2010

I came across this today whilst looking through some Google Alerts. I wondered how long it would take…. Quite amusing. I’m sure they’ll love the game if they ever play it. Remember, all publicity is good publicity.

3 Comments Posted in Uncategorized

Cinematics System

Posted by Black Lab Games on September 1st, 2009

I’ve started working on an ‘in-engine’ cinematics system. Initially, it will be used on Star Hammer, but it’s designed to be fairly generalised so it can be re-used in other games in the future. Although gratuitously long cutscenes can be … Continue reading

Comments Off Posted in Uncategorized

GO3

Posted by Black Lab Games on August 6th, 2009

Black Lab Games has secured a booth at this years GO3 expo. David has generously made an offer to the Perth local game development community offering a special deal for floor space, so I thought, why not? So, if you’re … Continue reading

Comments Off Posted in Uncategorized

2 weeks for DreamBuildPlay deadline

Posted by Black Lab Games on July 24th, 2009

I’m planning on submitting a build of Operation: Star Hammer in the DreamBuildPlay competition. Entries close August 6, so I have 14 days (including today) to get the game polished up and looking good. However the DreamBuildPlay entry won’t be … Continue reading

Comments Off Posted in Uncategorized

New Site Theme

Posted by Black Lab Games on July 14th, 2009

I’ve created a new colour scheme/theme for the Black Lab Games site. The site is still very light on for content, but that’s because I don’t have much to say yet. That will change in good time. I’m still undecided … Continue reading

4 Comments Posted in Uncategorized

Feedback is awesome

Posted by Black Lab Games on April 15th, 2009

Last night was the first public airing of Operation: Star Hammer. It was also the first time people other than me have played the current iteration of the game. It’s always interesting to watch how other people play a game … Continue reading

Comments Off Posted in Uncategorized

Home, the IGS and lessons learnt at Disneyland

Posted by Black Lab Games on April 6th, 2009

I’ve been away from home for the past two weeks. Now I’m back and looking forward to getting back into game development! I attended the Independent Games Summit, which was held as part of GDC 2009. It was a really … Continue reading

Comments Off Posted in Uncategorized