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Category Archives: GCAP
On camera interview with Gamepron
When I was at the excellent GameConnect Asia Pacific 2011 last month, I had a chat with the one and only Jessica Citizen from Gamepron about Black Lab Games, being a developing in Perth and other stuff. The video has … Continue reading
Back from GCAP
So, GCAP 2009 is now officially over. Overall, it’s been an excellent conference. Highlights for me: Tony Albrecht gave an excellent presentation on day one called “The Pitfalls of Object Orientated Design”. He raised the point that whilst CPU speeds have … Continue reading
Posted in GCAP
Presenting at GCAP
Earlier in the year, the organisers of Game Connect Asia Pacific 2009 put out a call for submission for this years conference in Melbourne. I’ve never presented at something like this, but I’ve wanted to for some time, so I … Continue reading
Posted in Game Development, GCAP



