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Category Archives: Game Development
Development Update
A few bits of news to share about the development of Trial By Magic. First, a new 3D artist has joined the growing list of collaborators. Mark Smith is off to a flying start helping with the creation of 3D … Continue reading
Game Design Document and Website
Lately, Trial By Magic has started to become a playable game. The player can move around the dungeon, open doors, collect items/loot, fight monsters, and even use an ability called ‘Shock’ that damages nearby enemies. As well as myself, there … Continue reading
Trial By Magic Logo
I’m very excited to present the first piece of finished, production quality artwork for Trial By Magic…the logo! It was developed over a number of weeks by Richard Kong, a local (i.e. Perth-based) graphics designer. You can (and should) check … Continue reading
Concerning Milestones
I wanted to talk a little bit about the system I use to manage a project like Trial By Magic. I use a fantastic project tracking tool called Trello. It’s free, and great. You should check it out. In any … Continue reading
Monster Factory!
The current focus of development for Trial By Magic is monsters. By this, I mean generating them in the dungeon levels, and the associated AI that powers them. Whilst I’m not a Design Pattern groupie, one pattern I do use … Continue reading
Game Center
A new feature in the iPad version of Star Hammer Tactics that was not available in previous versions is support for Achievements and Leaderboards. Neither PSP Minis, nor XBLIG support this feature. I’ve used Game Center to provide Achievement and … Continue reading
acheivements, game center, iPad, leaderboard, minis, Star Hammer Tactics, XNA
Posted in Game Development, iPad, minis, Star Hammer, Tactics
So you wanna be a game designer?
…then I hope you like spreadsheets…
Star Hammer Tactics for iPad release date update
When Star Hammer Tactics for iPad was officially announced, the plan at the time was to release the game in October. Given that there is only a week left in October, that’s obviously not likely to happen. However I can … Continue reading
IGF
The entrants for the 14th Indépendant Game Festival have been announced, and the iPad version of Star Hammer Tactics is one of them! See, here! There are 568 games this year. Wow! Good luck to all of the contestants.
Star Hammer Tactics for iPad has reached beta
Last week, the iPad rewrite of Star Hammer Tactics reached beta! I previously put out a call for beta testers and got a decent number of responses – which is awesome. I plan to release the game to testers in … Continue reading


