GDC is crazy times!

I couldn’t get to the annual Game Developers Conference (GDC) in San Francisco this year, so instead have to read about it.

In the last 24 hours, I’ve seen 3 huge announcements that directly relate to tools, platforms and technology that I use.

First, Unity Technology announced a new version of Unity3D with support for Xbox 360, Playstation 3 and Android coming soon. Next, Microsoft announce XNA 4.0, a significant upgrade to .NET based game framework. Finally, Sony announce that they are releasing PhyrEngine for the PSP!

Why do these announcements matter? Because I do contract work in Unity, original games for the Xbox 360 with XNA, and I’m currently building a technology “platform” to allow my games to run on the PSP/PS3 – so every platform/toolset I use is being upgraded.

So much craziness, I can’t keep up! And that’s just day one of a five day conference!!

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