I’m pretty pleased to say that Star Hammer Tactics has reached beta.
Just before the Christmas break, I submitted a build of Star Hammer Tactics to the Creator Club Online* for playtesting.
So, since the pre-Christmas version, I’ve added quite a lot to the game. Here is a bit of a list of changes :
- Added a single player campaign
- Re-balanced all of the unit types
- Added instructions and improved in-game help
- Fixed some issues with graphics being displayed off-screen on some older TV’s
- Millions of other smaller tweaks and improvements!
Right now, I’m looking for beta testers. However there is a slight catch – being an Xbox 360 game, you’ll need a Creators Club Online account.
So, if that’s you, it would be really awesome if you could give it a go. Right here. Thanks!
(* In case you’re not familiar with Creators Club, let me explain. Microsoft provide a service called Creators Club Online as part of their efforts to serve the “indie” game development community. For an annual fee of US$99, members can build games for the Xbox 360 and be part of a community of fellow game development enthusiast. Services such as playtesting are provided, whereby other CCO members can download your game, test it out and provide feedback. Finally, there is a game distribution service, called Xbox Live Indie Games (XBLIG), in which Xbox 360 owners with an Xbox LIVE account can buy your game once it’s finished. The service is not without it’s problems, but it’s a fantastic way to get into developing games for consoles.)
