Monthly Archives: December 2009

Announcing…Star Hammer Tactics!

Posted by Black Lab Games on December 23rd, 2009

Over the last few weeks, I’ve taken a break from working on the Star Hammer action shooter game. Instead, I’ve been working on a turn-based strategy game…and it’s called Star Hammer Tactics. How to describe it…well : Battle the alien … Continue reading

1 Comment Posted in Star Hammer

Back from GCAP

Posted by Black Lab Games on December 9th, 2009

So, GCAP 2009 is now officially over. Overall, it’s been an excellent conference. Highlights for me: Tony Albrecht gave an excellent presentation on day one called “The Pitfalls of Object Orientated Design”. He raised the point that whilst CPU speeds have … Continue reading

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First impressions count

Posted by Black Lab Games on December 1st, 2009

..or so they say. Whereas many retails games get multi-million dollar marketing budgets, games distributed digitally often have to rely on demos to get sales. The game becomes the advertising. I think that’s a good thing. Over the last couple … Continue reading

1 Comment Posted in Game Development, Star Hammer