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Monthly Archives: December 2009
Announcing…Star Hammer Tactics!
Over the last few weeks, I’ve taken a break from working on the Star Hammer action shooter game. Instead, I’ve been working on a turn-based strategy game…and it’s called Star Hammer Tactics. How to describe it…well : Battle the alien … Continue reading
Posted in Star Hammer
Back from GCAP
So, GCAP 2009 is now officially over. Overall, it’s been an excellent conference. Highlights for me: Tony Albrecht gave an excellent presentation on day one called “The Pitfalls of Object Orientated Design”. He raised the point that whilst CPU speeds have … Continue reading
Posted in GCAP
First impressions count
..or so they say. Whereas many retails games get multi-million dollar marketing budgets, games distributed digitally often have to rely on demos to get sales. The game becomes the advertising. I think that’s a good thing. Over the last couple … Continue reading
Posted in Game Development, Star Hammer


